Consider mining the upper level with Explosive Gel as well. Hang tight until the Scarecrow looks away, then grapple to a second overhead, and work your way to the spotlight (use the columns for cover). Batman: Arkham Asylum - Botanical Gardens - Finding Ivy Although you'll initially battle them like Bane before--that is, quick-toss a Batarang at them while they charge at you, then dodge out of the way and punch them when they hit the wall--there's a new technique you can use. You can also try setting traps and using distractions to gain the upper-hand For instance, use your explosive gel to set a trap then try getting everyones attention--when they come running to see what the commotion is all about, they'll be sent flying sky-high. Looking for the Generator in Botanical Gardens? Use your explosive gel to blow it open, revealing a hole you can drop into. Your priority is to hit the target on the far left with the electric wand first. It takes you down to the bottom where the 4th Ivy interview tape is. With the room cleared, meet up with the doctors by the Morgue on the upper level. Abandoned Chamber - Batman: Arkham Asylum Guide and Walkthrough By clicking 'enter', you agree to GameSpot's Terms of Use and Privacy Policy. With the guards taken care of, turn around and climb a staircase just right of the locked door--sneak up behind the guard talking to the Joker and take him down before entering the nearby vent. Once you've cleared the room, proceed through the door on the northern side. Basic attacks can be performed with the "Strike" button; pressing it multiple times will create chain-attacks. Obviously you'll have to use your upgraded sequencer. Riddle #1 - Arkham Island, East. Thankfully, there's an alternate entrance on a weak wall just right of the locked door--detonate some gel there to reveal it. Once inside the mansion, you'll find it's been filled with poisonous gas, so you'll want to avoid the ground-floor. Now if you haven't already, use a Batarang on the hanging inmate above to cause him to crash through the roof of the room below, allowing you to toss another Batarang at the final control panel inside. You're browsing the GameFAQs Message Boards as a guest. Unfortunately, Batman will be knocked out cold by an explosion soon after. Batman: Arkham Asylum - Botanical Gardens - Finding Ivy | WikiGameGuides 20,245 views Sep 17, 2009 66 Dislike Share Save WikiGameGuides 364K subscribers http://nextgenwalkthroughs.com/Batman.. When there, grab the Secrets Map from the table on the left (by the teddy bear) then bust through the vent on the right. Of course, if you encounter a group of gun toting enemies, don't attack them head-on. Drop to the floor below and proceed through the door, just right of the control room, and follow the arrows on the floor to a far door, where a boss fight awaits. I would recommend that you focus on inflicting injuries to both mutants and not only one. Take them down quickly, before they can grab a gun from the weapon stash. Doing so reveals a hidden passage into The Joker's lab. Inside the Guard Room, proceed through the door to find Harley Quinn torturing a couple of cops. After a few punches, they'll fall over stunned--run up to them and press the attack button again to climb up on their back and ride them around! To The Batman's Cave- - Batman: Arkham Asylum Wiki Guide - IGN A short cut-scene will feature Poison Ivy, however you won't fight her at this moment of the game. Follow the prints through the door on the upper level and you'll be treated to a cutscene with the Main Maniac himself. Walkthrough - Botanical Gardens - part 1 - Batman: Arkham Asylum Game Drop from the last one, then crouch to sneak up behind the guards and perform a silent takedown. Luckily, a single guard lurks on the raised walkway, to the left. Best PS5 Headset In 2023 - Top Options For PlayStation, Complete one combat challenge without taking damage, Complete a combo of 5 moves (any play mode), Complete a combo of 10 moves (any play mode), Complete a combo of 20 moves (any play mode), Complete a combo of 40 moves (any play mode), Perform a perfect combo including all of Batman's combat moves (any play mode), Complete one predator challenge by using only Silent Takedowns and without being detected, String up one henchman and drop him to surprise a second (any play mode), Escape from Intensive Treatment to the island surface, Gain access to Arkham Mansion after it is locked down by the Joker, Venture into Killer Croc's lair and come out alive, Survive the nightmare of the Scarecrow's fear gas, Rescue the guards and henchman from the Joker toxin in Decontamination, Survive the onslaught from the deformed Joker henchman, Face your biggest fears and keep your sanity, Conquer the effects of the Scarecrow's fear gas, Take down Zsasz in the Patient Pacification Chamber, Save Dr. Young from being killed by Victor Zsasz. Inside the Production Facility, you'll have to take on two of the Joker's roided-up brutes. If you're patient, you can simply wait for the guards to spread out, then take them down one-by-one with a glide kick + ground takedown combo whenever you find a guard all by himself. Now grapple up another ledge, then drop to the ground ahead--you're almost there! In the Control Room access, grab the Interview Tape from the box ahead, then follow the hall through the next door, leading into Croc's Lair. Now that you're on the top floor of the library, toss a Batarang at the cable holding the chandelier to cause it to drop through the 2nd level floor, allowing you to follow it down to save the hostages by interacting with the present. Turn around and use your newly acquired toy to get to the other side safely. From the platform with a Riddler. Head back to the Flooded Corridor via the Statue Corridor and the Glasshouse. Back on the tentacle - via your Line Launcher of course - and then enter the room Ivy is in. Return to Aviery and then head back to the Flooded Corridor. To do so, start off by crouch-walking up to a vent on the left--take it slowly and make sure the guard at the end of the path turns away before entering. Solution: There's an unearthed coffin in this general location. Riddle: The legacy of this island has been well and truly buried. You'll have to ventilate the area by activating a couple of fans, similar to how you did before. With only one Titan left, you can now treat him just as you did Bane: a Batarang to the face just as he begins his mad dash. It's important to perform a ground-takedown as soon as you've knocked down any of the henchmen to prevent them from getting back up. Free shipping for many products! You'll want to avoid drawing their fire by grappling up to the ledge above them (try targeting it from the left side of the ambulance) and then dropping off the other side, behind them, for a couple of stealth takedowns, then proceed through the door. How do I blow up the structural weaknesses that are high up on walls? Return to the Flooded Corridor the same way you came before. In Honour Of Kevin Conroy, What Was Your Favourite Place To - Reddit There are ample gargoyles to escape to around the room. on October 13, 2009 at 1:55PM PDT. While he's stunned, focus on taking down the other sniper, before returning your attention to the one already on the ground. As you make your way out of the Penitentiary, keep your Detective Mode on since maniacs are hiding in every nook and cranny. It's a bit lower and to the right of one of the large, hooded statues supporting the roof. Climb the central tower to find Warden and free him. http://nextgenwalkthroughs.com/Batman_Arkham_AsylumHard difficulty guide. Now return to the platform and drop to the lower level and continue through the door along the western wall, leading to another cell-block, then proceed up the staircase on the opposite side into the Guard Room. This will soon draw the attention of the others (thanks to the Joker's monitoring of the henchmen's vitals via their dog collars), so hightail it to a gargoyle to remain out of sight. We give the updated Mercenaries mode in Resident Evil 4 Remake a spin in this S-Rank gameplay clip, featuring Leon. Inside Intensive Treatment, proceed into the lower vent. With both gels planted, detonate them to free the Doctor--just don't take too long, otherwise they'll kill Dr. Young before you can save her. This is the most amount of thugs you've fought yet, so make liberal use of your Stun Cape, giving you time to perform the ground-takedown when necessary. There's a guard on the walkway just overhead--grapple onto the railing and sidle along it to the right, close to the ladder leading into the contorl room. Botanical Gardens - Batman: Arkham Asylum Guide and Walkthrough Gamers will move in the shadows, instigate fear amongst their enemies and confront The Joker and Gotham City's most notorious villains who have . Enter this vent and grapple up. When all is said and done, you'll find yourself enclosed within a small room. Batman: Arkham Asylum | Chronicles of Arkham | Map Genie Watch a walkthrough of that part, it's frustrating but it's not worth skipping/starting over. ALL RIGHTS RESERVED. After killing the group, approach the Batmobile and interact with it to obtain the Explosive Gel. Proceed down the connected hallway and turn left first to find an Interview Tape then use the Sequencer on the nearby security box to deactivate the electrified floor. Once there, grapple up the cliff-wall to complete the objective. Crouch into a ventilation shaft at the top and follow it to a drop-off, with a ledge you can grapple to on the other side. After exiting, you'll receive a call informing you that you need to protect the batmobile, which will be marked on your map. Don't forget to use Glide Kicks, Inverted Takedowns and other stealth actions. It's best to glide-kick the armed one to knock him down, then focus on the other two before he gets back up. With Bane defeated, head straight from the dock, then up the wooden bridge on the left, then continue up to the corridor leading to Arkham North on the right. It's time to find Poison Ivy, but first, you need to escape from this room! About now, the Joker will come on the PA and warn that you only have a minute-and-a-half before be blows a couple of hostages away, but it's an empty threat, so don't sweat the timer. Grapple back into the vent and follow it back to the previous room. Continue through the hall, take down a couple of guys, then grapple up to the pipes on the left and blow your way through the weak wall for a Chronicle scan, before returning to the ground-floor and proceeding through the far door, leading to the Library. Quickly return to the wall to hide where you can safely detonate it, but this has the side-effect of drawing the Scarecrow's attention. You can also find a Secrets Map inside left security building (near the entrance to the Intensive Treatment center)--get inside by grappling to the roof and detonating the weak section. ), you can use your CS to hack the panel inside this small hideout. Climb the ledges within, then grapple into the vent overhead. Now look down at the enemy below--there should be a 'bat' symbol above his head, indicating you can perform a 'gliding kick.' Where in botanical garden-abandoned chamber? You'll soon reach a seemingly impassable wall, but using Detective mode reveals otherwise. Shortly thereafter, you'll jump to a platform that drops under Batman's weight. SO you'll have to get out of the Mansion and to Botanical Gardens. Inside the main hall, head right down the stairs then through the door on the left, into the South Corridor. Walk in the front door and look to your left. Before leaving, check the office the Doctor escaped from for an Interview Tape. Once through the door, grab the Interview Tape from the boxes on the left, then proceed up the staircase and blow your way through a weak wall, visible in Detective Mode. After speaking with Poison Ivy, proceed through the door in the back into the Security Control Room. Grab that and continue on into the Aviary (Botanical Gardens Riddle #14). Upon reaching the Spotlight, Batman will be tossed into a ring with numerous skeletons. Aim a Batarang at the ledge with the ladder and hit anyone who comes up. You need to retrace your steps because the elevator that Joker used is not working. As you close in, Poison Ivy will block it off--simply drop through the exposed hole, scan the Chronicle, and follow the path to a grapple point, allowing you to exit the place proper. Boards. Now grapple to a ledge above, just ahead, then glide to the far platform below (again, simply run off the platform toward it). After I grab the tap I just used rb and zipped up to the ledge with the last latter. Follow it out the other side and grapple up a couple of ledges above and jump another gap. Walkthrough - Botanical Gardens #2 - Batman: Arkham Asylum Game Guide From the last platform, turn around to face the one you just leapt from to spot another control panel just below--toss a Batarang at it too to clear some more of the poisonous air. This is a good chance to become acquainted with the battle system. As you trek up the hall, small odd things will start to occurlike rain? Finally, as the battle wages on, Bane will be joined by several inmates. By Beneath it is a Riddler Trophy (Arkham Island, North Riddle #3). Get off the floor--fast--by grappling to the platform overhead. They all crowded around the downed man. With Chen freed, head back through the hall and follow the blue painted stripe to locate the final Doctor. It leads to a wall you can grapple up, into another vent, which will lead you to the top floor of the library. Simply wait for them to walk by, then drop down and enter the lift they just exited from. As such, your primary objective should be to target them first, which you can easily do by grappling to each tower and sneaking up behind them for a Silent Takedown. Andre Segers Crouch behind the planter and move to the grate when you have the chance. The trench below the floor can help with this, but sticking to the rooftop is a good idea. As such, you'll have to take down the main operator within the control room without harming or alerting the others. Back in the Flood Corridor? Now arm your Batarang and toss it his way once he moves his head so its visible (and the lock-on symbol appears). You'll finish him off with a final takedown once you get him down on one knee. Patience is key, and you should take a moment to pause at every low-obstacle you see until Scarecrow's gaze passes by. After landing a solid two punches, get out of there before he recovers and counters. In avoiding these attacks, you should try to keep the Titans at a distance, but in line with each other, since they will actually damage one another. As soon as he's passed by, quickly head right, jumping and climbing when necessary, and hide again before he spins toward you. After battling a few skeletons, you'll reach a long span that you won't be able to cross without some help. After clearing the room, head into the small control room for a Secrets Map, then proceed through the door on the opposite side of the room. Listen to Batman's statement concerning his inability of reaching the other side of the abyss. After grappling to either one, grapple to a second along the same wall. Uh-oh, the Doctor's in trouble, and if Bain sees you, he'll kill her! Of course, it's easier said than done, and Bane has a few tricks up his sleeve. We suggest heading right for the quickest route, then grapple to one of the gargoyles overhead. In addition, if you know your platform's about to become electrified, try keeping your opponents there by stunning them (such as with your cape, or Batarangs), causing them to be taken out by the electricity. Continue through the door and follow the painted arrows on the ground into the Experimental Chamber. Take down the enemies inside the library, then grapple up to the top-floor balcony directly above and look for a vent you can enter. Climb up the ledges and enter the vent above. Now proceed through the Gardens until you find Poison Ivy--the path is really straight forward; in fact, one of her slithering tentacles will lead you right to her. Go to the east end of the room and look at the plaque on the planter. You should keep your distance throughout the fight, dodging their long-range attacks with your sideways dash (double tap jump). Snap a shot of this to solve a riddle (Botanical Gardens Riddle #1). It's going to be a Line Launcher. Batman: Arkham Asylum Walkthrough - GameSpot Make a left into the room on the left and activate detective mode to scan the dropped whiskey bottle. Oh, and make sure to grab the Interview Tape from the table within the closest tower. Inside, you'll spot three enemies just below. To counter, simply tap the respective button anytime the blue symbol is displayed, this will knock your opponent back before they can attack, stunning them briefly. Now you have to hurry and deactive a second Security Panel in the pool of water next to the Quinn's control room, before she permanently reactivates the electricity in the third pool, beneath the second cop. Uh-oh, the Joker's broken-free (what a surprise, huh?). Use the Sequencer on it to discover a hidden doorway, leading into the Production Facility. Duck inside and follow it to escape outside. So here's the thing: you can still use the gargoylesonce per gargoyle. Exit the room where you freed Young and follow the hall to a red stripe on the floor, which leads to Dr. Chen. With the Operator down, you simply have to kill the remaining three henchmen to free the hostages. Go ahead and escort the police as they drag the Joker through the asylum. I love Arkham city but I think it's a bit overrated. With the inmates defeated, the electrified gate at the top of the ramp will be disabled, allowing you to continue onward. Zoom in on the headstone and Scan. Grapple to the edge below his feet and shimmy past him, stopping when he is walking past so he doesn't spot any movement. However, Bane will also attempt to throw debris at you that he rips from the wall--again, roll just before he tosses it your way to evade. Want us to remember this setting for all your devices? Get ready for a challenging boss battle with Poison Ivy! Just adjust one dial until the screen goes green, then use the other to hit that bright green sweet spot. Having solved the puzzle, meet-up with the friendly guard just ahead to learn of what's happened. After dropping in on Harley Quinn, you'll have to take on Bane who's suffering from a bad case of roid rage. Batman: Arkham Asylum - Game Guide (Spoiler) Poison Ivy Boss Battle Gameplay Movie, Batman: Arkham Asylum - Game Guide, (Spoiler), Batman vs. Joker Gameplay Movie. Take a break for a bit, maybe do challenge mode. Once he's gone start using gargoyles and eliminate the thugs one by one. After that, we grappled to the gargoyle above and watched the reaction of the goons. Perform a ground takedown afterwards to put them down for good. Climb the ledge within, then leap to the water duct ahead. Batman: Arkham Asylum Walkthrough Destroying the Titan Formula Riddle #2 - Arkham Island, East. Once they're done yapping, use Detective mode and inspect the nearby bookcase on the left to find Dr. Young's research notes. 2023 GAMESPOT, A FANDOM COMPANY. Before Line Launching across, use the Batclaw to safely pull most of them into the abyss, leaving just a few stragglers for you to deal with upon crossing. If not, then try to get behind them for a silent takedown. Because the scarecrow rotates consistently in a circle, you simply have to duck behind a wall or some other object to avoid being seen as he glances your way. Find many great new & used options and get the best deals for Funko Pop! As for the enemies themselves, make liberal use of your stun cape, allowing you to perform ground takedowns unfettered, As the battle wages on, more guards will come armed--it's best to try and take on the ones equipped with stun rods first (remember to roll over them when they flash red, then attack from behind), otherwise you'll find yourself taking damage when you try to attack them as part of a group. Now quickly perform a ground takedown before he can get back up. This will shut down the generator allowing you cross through the Flooded Corridor, so head back there! As for the armed opponents, use your cape to stun them, before battering them into submission. If they do happen to arm themselves, focus on those individuals first! Itme is Riddler's Map. Select the Batclaw and use it to pull the blocks off the walkway, allowing you to jump across. You can now hack your way into the small building in the middle of this area. Proceed through the Northern Corridor, up the stairs, then into the vent by the locked door. Can't miss it. With the water electrified in here, there's little you can do other than bullseye teeth from across the room with Batarangs. Go ahead and grapple to one of them and plan your attack. Now grapple to the high-ledge, just right of their location, then glide-kick the nearest one in the face. This Batman Arkham Asylum Riddler Guide will help you solve all the riddles, as well as find the trophies, Joker's Teeth, Patient Interviews and all the rest. Now make sure to disarm the enemies armed with melee weapons (by countering their attacks) before taking them down. Follow this platform to the right and at the end on the left turn on Detective Mode and you will see a glowing orange cable holding up a section of catwalk - pull out your Batarang and cut that cable! Here's what you'll find in GameSpot's Batman: Arkham Asylum Game Guide: You need a javascript enabled browser to watch videos.